SEED GAME#18 BGG all-time

Through the Ages: A New Story of Civilization(2015)

★ 8.3 BGG2–4 players120 minWeight 4.44
Action PointsAuction / BiddingAuction: Dutch

Games like Through the Ages: A New Story of Civilization

Looking for games like Through the Ages: A New Story of Civilization? It rewards players who think several moves deep through tight, interlocking systems. This page rounds up 12 of the closest alternatives, scored on mechanical overlap with the original (45%), complexity match (35%), and player-count fit (20%), then weighted by BoardGameGeek community ratings so every pick is one players genuinely rate. The strongest matches come first; the further down you go, the more a game trades exact overlap for a fresh take on the same core appeal.

How ISO scores this list:Mechanic overlap 45%·Complexity proximity 35%·Player-count fit 20%·BGG quality multiplier applied

12 recommendations · scored by ISO

Through the Ages: A Story of Civilization(2006)

★ 7.82–4 players120 minWeight 4.2
ISO Match
68/100

Shares Action Points + 3 more

Action PointsAuction / BiddingAuction: Dutch

Civolution(2024)

★ 8.21–4 players90 minWeight 4.3
ISO Match
59/100

Civilization building is the obvious link, and Civolution backs it up mechanically with shared Events, Income, and Open Drafting. It reads a touch easier on paper — 4.25 weight against the seed's 4.44 — but that's a small gap between two heavy games. Note the count difference: Civolution runs 1–4 and is rated best at 2, where the original wants 3 at the table. In place of Action Points, auctions, and Take That interaction, you'll be rolling dice across a Modular Board, climbing Tech Trees, and building patterns — same genre, noticeably different toolbox, with a solo mode included.

Area MovementDice RollingEvents

Food Chain Magnate(2015)

★ 8.02–5 players120 minWeight 4.2
ISO Match
58/100

Both games hit their stride at three players, though Food Chain Magnate stretches to five where the original tops out at four. The mechanical overlap is Income and Open Drafting, and at 4.19 weight against 4.44 it plays slightly lighter without giving up much depth. Everything else diverges: gone are the Action Points, auctions, Events, and Take That, replaced by Simultaneous Action Selection, Delayed Purchases, Tech Trees, and Victory Points as a Resource on a Modular Board. It trades civilization sweep for a pure Economic fight dressed in Industry / Manufacturing clothing.

Delayed PurchaseIncomeMarket

Gaia Project(2017)

★ 8.31–4 players60 minWeight 4.4
ISO Match
58/100

Depth is the headline match here: Gaia Project's 4.40 weight is practically identical to the 4.44 of Through the Ages: A New Story of Civilization, and both are rated best with three players — Gaia Project also adds solo. The shared systems are Income and Tags, a thinner overlap than others on this list. Auctions, Action Points, Events, and Take That give way to a Hexagon Grid, Network and Route Building, Tech Tracks, and Variable Player Powers, so while both are Civilization-and-Economic heavyweights, this one plays out spatially across a Modular Board rather than through cards.

End Game BonusesHexagon GridIncome

Nations(2013)

★ 7.61–5 players40 minWeight 3.5
ISO Match
58/100

Shares Events + 3 more

ContractsEnd Game BonusesEvents

Tawantinsuyu: The Inca Empire(2020)

★ 7.41–4 players60 minWeight 4.1
ISO Match
57/100

Shares Action Points + 1 more

Action PointsArea Majority / InfluenceHand Management

Aelderman(2023)

★ 7.81–4 playersWeight 4.2
ISO Match
57/100

Weight-wise, Aelderman sits at 4.18, just under this game's 4.44 — close enough that neither will feel like a break from the other. The connection runs through Action Points, Auction / Bidding, and Income, three systems fans of the original will recognize immediately. It supports 1–4 players, covering the same table sizes plus solo, though no best count is flagged. Thematically you trade civilizations for Medieval city building with a Nautical streak, and mechanically the Events, Open Drafting, and Take That of Through the Ages give way to Area Movement, Zone of Control, and auction-determined turn order.

Action PointsArea MovementAuction / Bidding

Pax Renaissance(2016)

★ 8.02–4 players60 minWeight 4.5
ISO Match
57/100

Action Points, Dutch auctions, and Open Drafting carry over directly from Through the Ages: A New Story of Civilization into Pax Renaissance, and the weights are near twins at 4.47 versus 4.44. Player counts line up too: 2–4 and best at 3 in both cases. What changes is the frame. Instead of a Civilization-and-Economic card game with Events, Income, and Take That swings, you get a Renaissance-era, religiously charged design where a Market and Increase Value of Unchosen Resources decide what's worth buying. The core decision engine feels familiar; the surrounding simulation does not.

Action PointsAuction: DutchIncrease Value of Unchosen Resources

Three Kingdoms Redux(2014)

★ 7.83 players135 minWeight 4.0
ISO Match
56/100

Shares Auction / Bidding + 1 more

Area Majority / InfluenceAuction / BiddingCatch the Leader

Indonesia(2005)

★ 7.92–5 players180 minWeight 4.0
ISO Match
55/100

Shares Auction / Bidding + 2 more

Auction / BiddingEnd Game BonusesIncome

Pax Porfiriana(2012)

★ 7.61–6 players120 minWeight 3.6
ISO Match
55/100

Shares Action Points + 3 more

Action PointsFinale EndingHand Management

Algomancy(2025)

★ 7.82–10 playersWeight 4.4
ISO Match
55/100

Shares Income + 2 more

Closed DraftingDeck ConstructionDeck, Bag, and Pool Building

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