Weight
2.20
/ 5.0
Players
2–4
BGG rating
5.8
/ 10
Mechanics
Categories
About
The objective of the game is to score points by conquering territories with different values and types of resources. The game has three turns and each one has three phases. In the first phase players place their armies on the board, relating to the types of resource cards that they have. In the second phase everyone scores by counting the regions values that they have settled in. In the third phase players battle in regions that are occupied by different armies. The winner of the battle can banish the armies of the other player to an adjacent area. After each player has battled once there is another scoring relating to the territories conquered through battles. After three turns the player with the highest score wins.
More recommendation lists
Assault on Gallipoli: The ANZAC Landing Campaign 1915
Wizard's Quest
Santa Cruz 1797
Storm Over Stalingrad
Berlin 1945: The Fall of the Reichstag
Axis & Allies: Battle of the Bulge
Axis & Allies: D-Day
Battle of Britain
Les deux Bretagne: La guerre de succession 1341-1364
Pocket Battles: Macedonians vs. Persians
Pocket Battles: Celts vs. Romans
Red Dragon / Green Crescent
/pic455489.jpg)
/pic8368218.jpg)
/pic157002.jpg)
/pic3742407.jpg)
/pic354483.jpg)
/pic8458036.jpg)
/pic8792961.jpg)
/pic42992.jpg)
/pic3467543.jpg)
/pic247971.jpg)
/pic1216376.jpg)
/pic550588.jpg)
/pic8602254.png)