Weight
4.00
/ 5.0
Players
2
BGG rating
6.5
/ 10
Mechanics
Categories
About
Harpoon simulates modern naval warfare. Its rules tell how ships and aircraft move, detect enemy contacts, and attack them. Weapons inflict realistic effects, and proper naval tactics produce accurate and believable results. The die-cut counters included in the game make it possible to take this game home and start playing. Tom Clancy's books Hunt for Red October and Red Storm Rising used Harpoon as a source. (The game was not based on the books.) To quote from the Author's Note in Red Storm Rising "(Harpoon)...served as a primary source for The Hunt for Red October" and "... a macro-wargame or campaign game which, using the" Harpoon system, would fight out a new Battle of the North Atlantic. I thought this was fascinating and we began talking about building a book around the idea...'. Larry Bond is given co-copyright to Red Storm Rising.
More recommendation lists
Harpoon V: Modern Tactical Naval Combat 1955 - 2020
The Russo-Japanese War: Dawn of the Rising Sun
Flat Top
Harpoon 4: Modern Tactical Naval Warfare
De Bellis Multitudinis: Wargames Rules for Ancient and Medieval Battles – 3000 BC to 1500 AD
NATO Division Commander
Les Aigles
Warhammer 40,000 (Second Edition)
Blue Water Navy: The War at Sea
Infinity N4: Core Rules
Empires in Arms
Infinity N5: Core Rules
/pic433476.jpg)
/pic5554911.png)
/pic41062.jpg)
/pic806423.jpg)
/pic338452.jpg)
/pic152923.jpg)
/pic4734796.jpg)
/pic121886.jpg)
/pic577589.jpg)
/pic4815811.jpg)
/pic5854840.png)
/pic3651485.jpg)
/pic8732498.jpg)